The Making of “The Conduit Shaping” Soundtrack

Megaphonic Resodrum / Acoustic timbre coloration with controlled distortions

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Unorthodox Cymbals / Hanging cymbals played with a wooden saw

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Watch the making of soundtrack:
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Diego Stocco has composed the soundtrack for “The Conduit,” a first-person shooter game for Nintendo’s Wii (developed by High Voltage Software and distributed by SEGA). He uses daily objects to create unique musical instruments.

Diego comments:

For this project I created a large amount of ambiences, tonal distortions, massive drums and percussions by using various unusual acoustic and electronic instruments. In some cases, also for the orchestral sounds I experimented with signal processing to alter their original color and character.

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